Hi everyone I'm new to unity as I couldn't get anywhere with UDK :( basically I want to make my own RPG turn based battle system pretty much like fallout 2 and wastelands 2 (which is being made with unity now) and a character click and move/interact controller on a hex grid (no idea how to make a hex grid for character…
Hey all, So I've been trying to use Mudbox to do a basic sculpt for a landscape for UDK. I've gone through the process previously without issue, but this time for some reason mudbox is rendering the heightmap incorrectly... If you look at my sculpt on the right, the ground is completely flat and then these mountains…
I just finished this thing about a month or so ago and figured i'd post some shots of it up since i just got around to putting it on my site. I worked on this for 2dawngames http://www.2dawn.com, they are creating an over the top apocalyptic mad max style FPS game called ravaged running on UDK. I did all the modeling,…
I want to present first part of scene what I want to create. I don't do scene with pillar what I done before, because I don't really like "concept". I make this thread to gain some tips and informations from you to do my parts better. And if you have idea how I can do this better please write it (especially I write about…
[ame] http://www.youtube.com/watch?v=D6NvA23BAvU[/ame] This is about 4 weeks into development. Looking to finish in another 4 weeks. I wanted to make a game that is just @#$#@ exploding with happy and fun. What says fun?...pooping rainbows of course! and making love to cows:) Hence was born Rainbow Star Girl. I am going to…
Hey guys. This is my first post on polycount- a little bit late into the game I suppose. :) I wanted to share with you all a tutorial explaining my workflow, which touches on high poly creation, transfer maps, UV maps, and a bit on texturing. It's a little bit incomplete- could use a bit more in the means of pictures- but…
Hello! I'm looking to create a custom start menu for a game that I'm working on with friends. Here's what needs to go in it: Title (easy enough) Workable start game button Workable level select button (3 total levels) Workable button that shows the credits for the game Workable exit game button Since it would be done in…
Yo this thread is just to show the current portfolio pieces I am working on as I have not long finished Uni and thought it best to get straight to work on my portfolio while I have the chance (as hopefully will have a job soon fingers crossed). I'm am planning on making a few different characters and some scenes to place…
So I got some weird seams that seams to be due to lightning in my high poly. I have been pulling my hair for the last few hours trying to fix this in whatever way possible, I have googled and searched on polycount. Most threads I found were related to UDK and light seam problems. But this is in max, I'm sure it's really…
Heres a example picture of the problem I'm facing right now. What I want to do, is create a polygon where the middle "line/edge" is, inside the hole in the tube. I've had this problem before but could never figure out a solution. I'm trying to make a simple japanese style screen door, with a wooden frame thats attached to…