I haven't seen anyone post this yet, and should definitely be shared. This is a great presentation of the tech processes behind the Fox Engine. Their presentations begin about 15 mins or so in (it's an 1:20 long). It's interesting to see how much of the process they describe mirror what we have seen in film, at least in…
Cowan is a story-driven fps, UT3 mod that is set in the world of secret societies and conspiracy and takes place in the Detroit of the late '70s and present-day Michigan. Cowan is being produced to enter into Phases 3 and 4 of the Make Something Unreal Contest. We have a designer, producer, writer, multiple concept…
For those of you using Macs, Zbrush 3.12 has now been out for a few weeks. This is essentially 3.1 with a few minor updates, and it the first 3.x release for the Mac. http://www.pixologic.com/zbrushMac/ ZBrush 3.12 is a transitional version that previews some of what's to come in version 3.5. Enjoy new features with ZBrush…
Hello some background I've been using the Silo trial for the last month and I love the way it's so focused and lightweight and just generally nice to be around - the reason I'm not going to purchase is that Max has a superior modelling and UV toolset. This experience prompted me to think seriously about trying to cut the…
Hey all, this is my first WIP post on Polycount yay *throws streamers* I am working on a 18th century ship for a college project, it is still in the early block out phase but I am not 100% happy with the hull. All of it has been done in Max and the hull was made by using the rib structure from images and then plane…
***LATEST PROGRESS*** Colors! Hey everyone! I've been lurking here for a long time, thoroughly enjoying all the amazing art I've seen. This is my first thread I've ever made myself, so hopefully it'll be up to par. Anyway, I've been working on a little side project lately and I thought I'd start posting my progress here.…
Art Director Character Artist Environment Artist Graphic Designer Lead Artist Senior Environment Artist Staff Animator Staff Concept Artist Staff UI Artist VFX Artist Game Designer - Content Game Designer - Writer Senior Game Designer - Combat Systems Controller Director of Marketing Outsourcing Project Manager Producer…
So, as it turns out, something went wrong in communication. Thanks to my previous thread the right people found out, and things were fixed. I'm now starting at Streamline Studios in Amsterdam in January. Thanks to Demonprincess for getting me to apply! I'm sad about leaving London behind, but excited about starting at…
Crystal Dynamics is looking for a Materials Artist for one of its game teams at its studio in Menlo Park at the heart of northern California's Silicon Valley. Position Description: The Materials Artist role works in conjunction with a world modeling team to ensure highest quality as applied to normal, specular, diffuse and…
Crystal Dynamics is looking for Senior Environmental Artists for its current game teams at its studio in Menlo Park at the heart of northern California's Silicon Valley. Position Summary: Environmental Artists work with Art Director, Lead Artist, Designers and concept designs to create 3D interiors and exteriors for game…