So Ive followed along the whole way and am in Substance painter but my models normals always look low resolution. For example my 4k textures look like Tim's 2k textures... I believe i followed all the steps but mine looks worse. Mine: Tim's I am aware his is zoomed out more but trust me mine are jagged while his are sharp.…
Hi guys! earlier today i was looking on google for some presentation ideas to re do my characters portfolio. i wanted to know if you guys could give me a good tutorial, or some tips on what you think makes a good character presentation. Some advice about: software composition lighting photoshop effects for post render…
(Sorry for double posting in general & UDK) I've been promising a new Cascade tutorial for imbueFX and we've finally arrived! I'm starting a new series on practical application, which means focusing on a specific style of effect for a game. And while there are new topics covered, we're really focusing on the art of making…
https://www.youtube.com/watch?v=WzedBSKexyE Hello. This is the Trimsheet tutorial that I have recorded. it is about 8/45 hrs of Fully Narrated video content. Watch the demo and buy if you liked it.
I use 3ds max, Blender, Photoshop, Substance Painter, Substance Designer to create this one We create Couple of Trimsheets 1.…
After the great feedback I got on my free tracker knife tutorial series I decided to continue posting more youtube videos exploring some of my techniques in a variety of software. Aimed at beginner to intermediate artists and hopefully some advanced ones can pick up a thing or two as well. I will keep this thread…
Hey everyone! It's been a while since I uploaded some content but back at it with a new mini tutorial series. A lot of questions on my first video kept popping up so I hope these videos answer most of them in depth! props to anyone who makes it through the entire series, it's a time commitment! let me know what you think…
So Mentall Mill seems to be pretty dead. I was trying to get some noob tutorials for it, to help me get started with it. However I was not able to find much. I check the help files briefly and that didnt help much. I have experience with node based shader creation, but the simple fact that when I start a new shader it…
Hey all! I've been a member of Polycount since 2006... but I haven't picked up 3D modeling software since about 2007 (and that was 3DSMAX at the time.) I've recently re-enrolled in school and have several Maya courses coming up. I'd like to get ahead of the curve as the 3D world seems to have changed a great deal since…
Hello! Nice to meet you! I'm Yolu. I'm working on the "Full Game Character Creation Pipeline" series of tutorials. 😊 I will break down my working process and show you everything I have learned over the years as a full-time 3D artist in a game studio. I will be creating a bee girl lowpoly game character using Blender and…
This tutorial rocks! I've always taken rock sculpts for granite. I guess you might say that part 2 to part 3 ended on a...cliff hanger.. well I tried, rock jokes are too hard. Looking forward to part 3 if you do decide to finish it up :P, regardless I've learned what I wanted out part 1 and 2 hopefully you continue doing…