So Ive followed along the whole way and am in Substance painter but my models normals always look low resolution.
For example my 4k textures look like Tim's 2k textures... I believe i followed all the steps but mine looks worse.
I am aware his is zoomed out more but trust me mine are jagged while his are sharp. How can i fix this?
I have the Texel Density at 36.435 only because im trying to get my normals to look as good as Tims.
I dont understand texel density at all so please just pretend im an idiot since i dont know that very well.
I cant progress till mine is on par with his in the AKM tutorial.