I really could use help on getting my details right and the topo. It seems like i would sit down and work over and over just for there to be issues... I've adapted a lot of learning techniques through YT so i'm still learning. I only model cars really i do plan to venture into maybe trains or semi trucks. I'm trying to do…
http://www.protectingdesigns.com/bmw-group-files-suit-against-turbosquid While I can understand the use of a logo in a model, what is different about this one is that they are also going after design elements of the digital model of the cars.
Hi everyone! I would like to know how i could rig an the wings on this character i made: I have basic knowledge on rigging bipeds, but with wings i never tried it.. How can i make it so that he can open and close his wings easily? Any help would be apreaciated!
It looks pretty good in hi poly. And as for having it at 2 iterations, it wouldn't matter on high poly, so long as it doesn't give you problems. I can see where topology might be issue in some areas. I believe you're NURBs modelling in a way if your utilizing turboSmooth to create the high poly? For this situation, since…
Here's a coil car made for an environment prop. I'm pretty much almost done with but i'd like to ask for some critique on the textures, or tips to watch out for next model. It's currently at 3177 tris, with two 1024x512 maps (top and bottom maps are separated so I can slap something else on top of the carriage and save…
hmm i think the bottom bottles look just unnatural... the spot of light they produce is huge compared to the sword... i dont think there should even be any spot visible... did you paint the light in or are those point lights? if lights i would drastically tone them down and icnrease the dropoff to get far mroe soft…
Hey polycounters, I have grown over the years. and learnd new stuff. new Tech, new workflows, tools and tech I made my stuff and went in to a berriere I cant conquer. I often get the feedback that my work bahaviour is verry kind and I am a good teamplayer what so ever. I appriciate that and that pushes me. But all in all I…
I can move an UTPawn on the path. but all my tries to replace the UTPawn with another physicall object like wall/box, failed. the purpose is that I want to move objects on the path step by step to be able to work with my own vehicles. cars, flying objects, etc. I also could not find a related tutorials on how to move(not…
Hey I've been recently trying to render an animation, but i have an issue with the light. Here is th eproblem. As you can see those pixels are horrible and shouldn't be there. Here are some info about my project: -There is only one light -All render options are set to default -I tried upscaling the samples, but that didnt…
I have tried everything the internet has to offer? I cant bake Fiinal Gather maps in Maya. I can bake AO / Diffuse / Normal but no FG?....help? (im trying to do it in Transfer maps like the instructions told me :(