I can move an UTPawn on the path. but all my tries to replace the UTPawn with another physicall object like wall/box, failed.
the purpose is that I want to move objects on the path step by step to be able to work with my own vehicles. cars, flying objects, etc.
I also could not find a related tutorials on how to move(not with matinee) our own objects. most of tutorials show how to use UTGame/UTPawn/UT....
can you please suggest me how to setup correct kismet nodes for this need?(moving a physical box on a path)
P.S. I've posed this question in
epicgames forum but did not get any answers. is this basically a wrong question?or hard question? or is time consuming to answer? or what?
Replies
If you're just moving an interp actor, you'll have to use matinee. Those actors don't have any built in brains.
I will look for "Go Here" action or similar action in kismet..
AI classes are the only ones that will navigate by themselves. A simple box is not an AI.
If you want to move a box or any static mesh you need to use matinee as it was suggested.
sprunghunt
So for moving a box, do I need to make it like an AI bot?
an AI bot without hands/legs/head.
Yes it needs to be placed as an extension of the pawn class.
thank you very much guys.