I've noticed that the boolean modifier has been changed since 2016. Is it correct that in order to ie. carve out a cylinder from a box in 2017, we have to select the box now first and then add the cylinder after and select subtract? I realize that i can drag the order around, but it just seem weird compared to 2016.
When i link a psd to a material, sometimes it'won't load entirely each layer. for some of them, only half of it is loaded and offsetted vertically (And if I reload, nothing changes, full frame is checked). the thumbnail itself isn't working when showing the different layers. Have anyone noticed this? Saw it on 2012 and…
Is there a way to pass selections up the stack to the vertex paint modifier? I really need to be able to select rings, loops, open edges etc. Seems like the modifier is extremely limited in this respect unless I'm missing something obvious. Alternatively anyone know of way to do this in maxscript or if any scritps already…
So google hasn't been a help, so thought maybe someone on here might know. Is there a way to lock a 3ds max file? I know in theory I could zip it up and password protect that, but I was looking for something that might enable a client to open the file and view it, but couldn't save it, edit it, or export it as another…
Using maxscript I am looking for information on how to use reaction manager but I find that there is almost no information on how to use it together with attribute holder . I’m very disoriented, I don’t know which is the way to do what I show in the animated image.
Hey there When you're in Unwrap UVW and under face subobject is it possible to frame/zoom your view on your selection? I don't get why hitting "Z" (Zoom extents selected) works on everything else but not in the unwrap uvw modifier.
Hello.
I have question. I used script on my IK controller and now I want to delete or edit already existing button that I added by that script. How I can do that?
Hi Guys, I have to create an animation of a spatula applying a material to a wall of a house. How can I do this in 3ds max? Is it possible to animate the vertex painter mimicking the spatula movement then add a spatula model on top off the painting line and animate its movement? I don't care if there are no particles to…