Using maxscript I am looking for information on how to use reaction manager but I find that there is almost no information on how to use it together with attribute holder .
I’m very disoriented, I don’t know which is the way to do what I show in the animated image.
Replies
At the moment, a state is created for each object, and what I’m looking for is that it is only one state with all the objects, as I show in the image.
</code><div class=" Quote"><code><code>b1 = $Rectangle_002
<br>
<code>select $TopGreenPoint_???_ctrl_root_point<br>
<code>b2 = selection as array
for i = 1 to b2.count do<br>
<code>(<br>
<code>cont = b2[i].pos.controller.weight[1].controller = Float_Reactor ()<br>
<code>reactTo cont $Rectangle_002.modifiers[#Attribute].CustomAttribute.Mouth_Zip.controller<br>
<code>)
In general I avoid Reaction Controllers because they are so slow when you've created an entire character rig. And if you ever need multiple characters in a scene it'll be unuseable.
If you are only doing 1 to 1 values then Wire Parameters will be much faster, then Script Controllers, then Expression Controller, and finally Reaction Controllers as a last resort.