Ok guys this a character i have been working on my free time, reworked his anatomy a couple of times, im more or less happy now and will get on with prototyping and concepting his costume/armor pieces. excuse the concept image its very rough, just trying some ideas out
Hey :) Working on this Character sculpt, hoping to level up form, anatomy, detailing etc. so any feedback is v. welcome. The plan is to make a hi-res model, fully textured and hopefully I'll 3D Print him. I feel I'm struggling to make the muscles feel more natural and less stiff. Thoughts?
Hi there! about time i started a sketchbook i want to do some exercises in: -anatomy -drapery -high frequency detailing (organic & hard surface) -non symetrical sculpting -...? and well here is a start: (head study based on hogarth drawings / book, focusing in main forms / face planes) comments and exercises advices are…
I've developed a concept for an Unreal mod, involving making a souped up nailgun that would shoot railroad spikes. I'd like to know what silhouettes for the gun people like best, personally I'm leaning towards a rifle or shotgun shaped gun. And the character to go with... There are probably a lot of mistakes with anatomy,…
Just needed feedback on this sketch i did last night. i used myself for the basis of the character. just need to know if the proportions and anatomy seem solid. i will extend the legs in photoshop (tiny sketchbook, sorry i feel dirty about running off the page) and most of all am i pretty? ;-)
This is a project to push my skills in Zbrush, anatomy, character etc further and because I just love and fun I have creating these characters. Would love feedback on any part of the project thanks guys, been quite a while since I posted but back on Track!! and happy to be back. Zero 02 ( Darling in the FranXX )
Hello polycounters, I would like to get some critiques on my working progress Demon Centaur. the first images are stylized and a bit exaggerated as far as the anatomy is concern, while the second one is aiming more towards realism ( I am not sure on which way to take it yet). What do you guys think?
Hello back polycounters! Keep studying main shapes and curves of the head and shoulders. Imade the orc face justo for fun :D ! This guy is a quick sketch and he was created from the scratch! I need some tips and advices about anatomy topics. Hope you can support me. THX!
Hey there, after lurking the forum for ages its time to get my hands dirty sculpting. I saw some awesome critiques of noobsculpts that improved them tons. As I dont have anyone around to give me feedback I hope you guys can help me a bit :)
Wayforward is seeking an experienced character concept artist for an action game on the Wii and 3DS. We're looking for a talented artist with a good grasp of anatomy, and the ability to work across several visual styles. A portfolio that demonstrates a strong anime style is a bonus. Please email Damon DuBois at…