WIP scene im working atm in unreal . this scene is inspired by the mass effect universe and it pretty much is my first scene in UDK however i will be finishing/populating this before GDC ... any thoughts i need all the help i can get..
Hey guys, Ive been a huge fan of polycount and ive finally decided its time to make my first post. This is an environment ive been working on in my spare time. Any critiques would be awesome! thanks
Pistol from battlestar galactica: Ref LP geo LP + normals FPS in game LP + normals in game Just in case, no spoilers please, not too far in the show yet
Elseware Entertainment Inc Elseware entertainment is at the moment working on 2 titles : -Warcry : lords of war, a sci-fi RTS and Warcry : extermination, a large scale first person shooter. Warcry : extermination Warcry exterminatuion is a sci-fi (SP and MP) FPS based on warcry: lords of war universe. Brief description:…
Hey guys/girls, working on this Morgue for a while. Im not sure what to do anymore. Im just adjusting lighting atm. The game engine im using is UDK btw. If anyone can take a look at it, please critique my work. Thanks in advance! :poly124:
Some kind of atmospheric mask with tracking capabilities :P In case you want to read the full description here's a link to it. Bloodhound - artstation 2k texture and about 9k triangles. Softwares used for this project were Blender, Substance Painter, Marmoset Toolbag and Photoshop. model