[Solved]: Answer two posts down Helloes! I have a question about a problem I seem to have bumped into, if someone else might have come across it. I were working on some tree models since it's something I wanted to get better at. One thing I did not too long ago was to invest in the 3D motive UDK Foliage training set. Now…
(reposting from game-artist) Hey everyone, Upon importing an .ase static mesh into UDK, I'm getting the following message: Trying to troubleshoot the issue, I found this thread over at UDN: Generated/Imported vertex count ratio message - Epic Games Forums Post #7 lists potential causes as: 1. UVs - no UV map at all, or as…
I have an indie vampire game that is getting close to completion but all the models need to be redone (they are just not up to todays standards) There is a demo, screenshots, video and more info here: http://www.lasthalfofdarkness.com/bloodlust Need 1 male human model and 1 female human (with vampire teeth) model about…
I have never made a color palette before. I just finished watching this tutorial which I really enjoyed: [ame=" https://www.youtube.com/watch?v=9kQllLy_X4I"]How to Choose Colours that Work! - YouTube[/ame] But it was geared towards making a painting in Photoshop and not really aimed at a game engine with a lighting system…
Lastest images Hi everybody! Since its summer now and I have ALOT of spare time, I decided to ask what you guys think of this project I had in mind. I will be updating regulary as I make new stuff so that you could follow and give input.(if you want of course) Here is the idea: An ancient temple hall hidden somewhere not…
::UPDATE:: I'm afraid my lack of sleep has caused me to make an unnecessary thread. I just figured out my problem was the fact that I was still using Actor X for my props. Exporting as FBX fixed my issue. Hopefully this thread will be of use to at least someone. My bad. Hey guys, I have a simple crate model set up with 3…