I found a concept art for a katana sword by IWSE Zhang that I really like because it has more of a comic book stylized look. After gathering some references and making sure I understand the basic shape and form of the sword I started modeling. I am still not quite sure how detailed should I go with the high poly as I think…
think i've got enough wip stoof to start a thread The idea behind this bunch is that they're the retinue of a wandering medicine man who plies his trade travelling from settlement to settlement in a scifi/post apocalyptic world. When on the road they drum up extra business by crashing into other travellers and then…
hey there guys. i know i know.... i'm already working on one thing, why am i diverting myself. Well, there is this competition that i wanna take part in, for which i need to hand in some fan art for the game Assassin's Creed. First prize is a copy of the game. I wanted to try out this model because i felt it was a crazy…
Hello! I'm starting a new piece for my portfolio, an Au Ra (part human, part reptile/dragon) from FFXIV. My primary goals are to learn to make game-ready eyes with illusion of depth using a height map, and to get more practice laying down hair cards and capturing likeness. I'm currently still working on the sculpt before I…
Hello Polycounters, Here´s my latest WIP I started about 13 days ago. Right now I´m in final phase - texturing, although some parts are still missing from the original concept for Mercenaries 2 and there will also be some minor changes done on the sculpture (or in PS using xnormal plugin) later for finalizing the normal…
I noticed my polycount account ticked over 20 years this year :# Feels like I need to start a thread to mark the occasion. This is a character I started a couple weeks back, with the goal of having a more stylised character to add to the folio.
Lots of good tips in here. I'll +1 that Anatomy drop and add: Work on a single project at a time. I'm sure everyone around here knows its easy to get bored of or burnt out on a project, But if you split your time between 4 models, each will 1/4th the quality of your whatever may be rendered with your full attention. 1…
Sup guys, this is my first time posting a project on here:) This project was inspired by a scene from blade runner and a 3D blade runner environment I've come across on the internet. At this point I'm working on the lighting, post process stuff and texturing. I'm having a bit of trouble getting nice crisp shadows in my…
Hello everyone! First time doing a narrative contest and in English. Im actually not sure how to even start since the story has to be quite short and catchy (Love me some Riot) but I will try to write some stuff soon. I picked Graves since he was one of my very first mains back in S1 or S2 (time goes fast phew). Probably…