Still blocking in the houses and the shape of the Mountain. The mountain topology might look a bit too high and unclean. What Im trying to do is to get the shape right first and the retop or dynamesh in zbrush to make it sculptable. I want to match as closely as possible to the conceptart. Concept art by Noah Bradley.
heather the 'i will report you' girl i tried studying 'conceptart' as they call it when i paint from example it looks nice somehow that stuff doesnt seem to be transfering over to my other work ... i wonder if im missing something anyways go crazy
Posting the sketches, cause we need em... A cut + paste from Conceptart -- nobody looked at it, anyway. Some kind of neo-Egyptian ritual commando dude: I think I dated this girl in college: Or maybe this was her: Concepts for a future modeling project: Misc. /jzero
Try out some of the WAR concept art. It's fun to make and works great for getting people work. http://www.warhammeronline.com/english/media/conceptArt/ As long as you credit the artist, most are ok with using their concepts. It doesn't hurt to ask first either.
some of the conceptart is by adam paquette , don't really know if he's in the team but i doubt it also the ugly homemade logos and text added to some images give away the lack of compositional skills http://adampaquette.blogspot.com/2009/03/28-fat-post.html
That's one benefit I think that competitions have. Smaller ones especially. Look at the great art that the Domwars have brought up in the past. The Brawl competition. The various minis on GA. Conceptart has those Creature of the Week ones, where it resets once a week.
Lols nice. There was a horrible horrible art pun thread over at conceptart, many lols were had. "i need Monet, to buy DeGas to make my Van Gogh. i tried to Hale a cab but my Whistler didnt Turner 'round." lol
Yeah, PC needs a conceptart section, and teams are a must. EDIT: actually, by no teams do you mean no concepter/modeler teamups, or do you mean that you can't have two modelers working on one final piece? Cause no concepter/modeler teamups would be sad.
Hey guys. I just finished this up. It's my first real low poly/hand painted prop. 430 Tris 256x256 Texture The concept i worked from can be found here http://www.warhammeronline.com/conceptart/conceptArt_2007.php in the middle of the the "July 26" group.
Hello Guys , Done with hipoly of this one, hope you like it ! based on Ted Beargeon's conceptart. here is my wip thread :http://www.polycount.com/forum/showthread.php?t=135452 for more images here is link for my portfolio http://gurjeetsingh3d.blogspot.in/p/sister-of-battle.html Thanks !!