Hey everyone! Feel free to let me know if you have any suggestions, critique, or questions about anything you see! Houdini Tutorial Creating Game-Ready Procedural Rocks Free Demo version: https://gum.co/rocksue4demo Full version: https://gum.co/rocksue4 #Houdini #tutorial #ue4 #Rocks #gamedev #cinematic #UnrealEngine
Hi, Just thought that I share my 360 video tutorial! In this video I explain how you can create your own 360 degree video renders for YouTube. I am using 3dsmax but the technique should be similar to other 3d applications. [ame] http://www.youtube.com/watch?v=w0kEBlREWm8[/ame] Cheers! Ruan
Hey! I try to create a wrapped bandage with Insert Mesh Curve Tool.But the problem is that the Insert Mesh Brush didn´t detect collision so i get a lot of intersections.Can i somewhere activate some kind of "collision detection" so i didnt get this intersections while pulling on my curve? Thanks,Gazu
I'm looking for a tutorial (a free one, I've been burned too much on tutorial dvds that are way too fast) (video or text) that shows exactly what to do in creating an environment or scene in 3DS Max for it to be used in a game engine. How to texture it (uv unwrapping) is my biggest issue, do I unwrap the whole scene into…
The slowdowns I see with that are: a) you need to be constantly aware of your camera position and in which axis you want to move. That always take me a second of thinking, so it loses out of the box.b) with ZXY, I can never hit the right button without looking down at my keyboard. c) actions that don't need to be precise…
Hi guys I'm a big fan of the lighting used by Timothy Reynolds in his 3d illustrations. http://www.turnislefthome.com/206630/5823403/3d-work-client/twitch-2014-recap-(illustrations) I believe the thing I enjoy a lot is that there are warm shadows in the work. I have experimented with some low poly models and post processed…
Hey guys, I'm about to embark on creating a level with a few friends and I'm aiming to recreate the floor shader as shown here: [ame=" https://www.youtube.com/watch?v=MQ4wjHYYvzU"]http://www.youtube.com/watch?v=MQ4wjHYYvzU[/ame] It doesn't need to animate when the player is close, more like an ocean made of cubes. I'm…
Hey there, as a beginner using megascans in combination with Unreal Engine i thoroughly enjoyed this tutorial https://www.youtube.com/watch?v=ATX7kmET4zE Eoin O'Broin goes through the tutorial a bit too quick for me, and so I was wondering if the Unreal project he creates is available to download? Thanks in advance, coryoso
Hey everyone! I’m a music artist gearing up to launch a new CGI-driven project, and I’m looking for a passionate, knowledgeable CGI Artist to join forces and co-create an animated music video. If you are looking to build a massive, standout piece for your portfolio and want to work on something highly stylized and unique,…