I'm doing an animation using the dialogue of the famous Heath Ledger as the Joker in the Dark Knight. So I would l appreciate any useful critiques on how to make this animation as great as the dialogue.
Hi all, since the 3D industry is being hit hard here in Vancouver, well everywhere for that matter, so I've been told anyhow, because of the economy. All I can do is go to my labor job to pay the bills and come home work on content for my reel. I've been trying to find out what it is a game studio is looking for in terms…
Hello guys. I want a help with retargetting animation between different skeletons. I want to use some Mocap animations inside UDK Engine (Unreal Engine 3), as I am creating a third person shooter game. I am trying to retarget these mocap anims to the default UDK/UT Skeleton. I know I can use a custom skeleton, in case, I…
Hello, I'm in the process of graduating University (one final presentation) and I have decided it's time to look for work, I'm proficient in Maya and Max. I've been animating for 2 and a half years and I've taken a few ianimate classes here and there. I have some experience using UE4 to do basic importing of animations,…
Hello, My name is Sebastian Wright, and I'm a 3D Technical & Character Animator. I am currently available for freelance work. I have 10 years experience in the video game industry and worked with small and large teams. My service and fees are adjustable to meet your budget and needs. My Portfolio: Technical Animation Reel…
Vision Games is looking for [freelance] talent! Want to work with an up and coming indie video game studio on their debut game? Our talented and friendly team are looking for a 3D Character Animator to join us on a freelance, remote basis. 3D Character Animator •Must have a portfolio showcasing past animation work •Animate…
Hello! Is it possible to extract the animations from UDK for use within 3dsmax? I wish to build a scene featuring animated characters, but using animations for walk cycles etc. from UDK. I have a character already created, could this be rigged with the UDK human skeleton and could I then export some animations for use in…
Okay so I did a few topic searches and I got some great links but I am still struggling with concept and implementation. (btw I am using 3ds max ) Say I want to animate a high poly crazy detailed object, but want to use a lower poly dummy model for the animation process. How do I transfer the animation from the lower poly…
Hi i was wondering if you could help me out with a problem that has plagued me for the longest time. I want to animate multiple textures on one low poly character model. The characters face has mouth and eyes textured onto it. My goal would be to animate the mouth and eyes with different textures of different expressions.…