Hi there everyone I want to put my models in my portfolio on artstation but i wonder on something. The question that comes to mind is should i have it where if i post it should it be all at once in an individual project or multiple projects. Curious on what should i put in the files for presentation should it be one…
I have no idea why or what happened, but for some reason Marmoset Toolbag 4 doesn't bake normals properly any more for me. I have a big thread about it here, where I was troubleshooting the problem for several days: https://polycount.com/discussion/233190/dirty-normal-maps#latest Basically, whenever I bake normals in…
[ QUOTE ] All in all it's faster to just trace the silhouette with vertices and connecting the dots. [/ QUOTE ] All in all it's probably faster to just download a better program
Hi there I got a question. So i'm working on the high poly for this hilt for my sword. Now when I remesh it and it set for a high amount i keep getting all these artifacts i believe it is or so. I know i could smooth it all out but curious what is the cause of this. it where for this object i applied the mirror and the…
can you describe the needs in more detail? my first reaction is that you can just make an unreal project for that. how you back it up is totally flexible, can handle that like any other project. but as for viewing and searching for assets, dont think you find anything more convenient for unreal. and you can just migrate to…