Well. another newbie on the Polycount =) I'm new to 3D (using Blender) and came here to get some help. I have tried to make a medieval cart in Ashen game style (mid poly I think). Here are some screenshots: Wheels are separated and so on, but I have a problem with mesh. Here is a screenshot: So my question is: do I have to…
Heyo polycount, here's some of the breakdowns of some of the environments in Party Animals More breakdowns at Artstation The game was created in Unity, here's one of the levels Safely Afloat:
I've been meaning to get around to learning how to 3D model for a while now, but the intimidation factor always over came me. I've spent stupidly large amounts of time reading about how to make things, but I never actually make anything. However, in a bout of inspiration, I decided to just sit down and make something. I…
3D Character Animator (Senior/Lead) As a 3D Character Animator at Vertexbee, you will spearhead the creation of high-fidelity, realistic character performances for an Unreal Engine 5 project. You’ll be part of a newly formed agile team of industry veterans that will push the boundaries of Unreal Engine to achieve artistic…
I’m modeling a gun for a portfolio piece and it requires multiple parts and I’m trying to figure out how to best combine everything into one scene. Should I import all of the parts into one scene by exporting and importing them all as .fbx? Sorry if this is a silly question but it’s been stumping me lol thanks for any help!
Hello, I'm new to Polycount so I hope I'm doing this feedback thing right :) Recently I applied for a 3D Artist job and I had to do this assigment: creating a mid poly ( under 20k tris) 3D model of Peterbilt Cabover truck with Diffuse, Roughness and Metallic maps for a mobile game. I ultimately didn't get the offer, so I'd…
How to create those extruded red parts in this image http://orig08.deviantart.net/9b73/f/2014/282/5/9/kings_of_the_realm_by_grafit_art-d8251wa.jpg i want to know how to create that red part on those draping clothes in zbrush ,i want a clean method like using insert strap brushes,please share your method or any tutorial.
Our company is developing a theme park simulator that has gained a lot of attention. We are looking for artists that can help out with modeling amusement park rides and environmental objects. We have a very small budget, so cost is a factor. The project is alot of fun and we have a strong following that looks forward to…
Hello, my name is Richard Goodmon and I'm currently looking for animation work, either full time or part time. I'm confident animating in Maya and Blender, and am able to rig basic characters in Maya if necessary. I live in New Zealand, hoping time zones won't be an issue. Here is a link to my showreel;…