Looking for 3D artists familiar with making game art for a wide variety of genres. We have consistent work and the freelance job will eventually lead to a full-time position. Responsibilities: * model, texture environment and prop assets * work with art director to complete asset lists with occasional feedback Position…
Hey Guys ! So I imported the whole city from max, and made a few arrangements inside Unity. I'm pretty new to this and this is the first Unity build / map I've done. The walking and jumping is toned down to a moderate speed. The city is hugely undone and there are different buildings and street elements pending to be…
simplygon is an industry leading LOD and 3d asset optimization tool, that was suggested to me here by a fellow member. so I looked through simplygon youtube video on how to use it with unity (short vid - [ame] https://www.youtube.com/watch?v=qEyPVNGxGb8[/ame]) However, in unity, when i press create LODs, it creates the…
Like the title says, we create training apps that end up on Android tablets. The content is published in Unity and we do most of our 3D in Maya. It's not a FPS or a free moving game. We are using Unity to give the trainee an interactive 3D experience in what used to be done via photorealistic 3D renders and animations.…
I'm looking for artists to fill the following positions SLOTS Open: 2 - 3D Character ModelerOpen: 2 - 3D Texture ArtistOpen: 4 - 3D Environment ModelerOpen: 3 - Props/Interior Modeler BONUS CAPABILITIES 2D Frame by Frame Animator (High Quality Work) - Clip Studio Paint | Current/Extra Project2D Skeletal Animator - Live2D…
You've gotta help me, fair folk of this realm! I need to create a creature from scratch for an assignment. I use Maya and Zbrush My initial plan was to both start and complete the high-res in Zbrush via ZSpheres + ZSketch + Unified Mesh until finishing sculpting, and then retopo it to a low-res from scratch with 3D Coat or…
4 hour of work and I created this draft midpoly scene. This is two main parts of the game (yes, it's really small). The next step is importing it to Unity and trying gameplay with this geometry.
I've spent days trying to resolve these problems so i figure if anywhere has any semblance of a solution, it's polycount. I'm a student artist using Second Life as a platform since it's easy to collaborate on. Anyway, the problem: (picture speaks a thousand words) (uploaded image is a JPG for forum friendliness, i realize…
Hi, I'm a 3D Artist focused on props and environments for games. Specialized in handpainted and PBR texturing workflows, low-poly and high-poly modeling, and optimization for real time engines like Unreal Engine and Unity. Skills - PBR Workflow - Handpainted Texturing - UV Mapping and Unrwrapping - Hard Surface Modelling…