Hi, I'm a 3D Artist focused on props and environments for games. Specialized in
handpainted and PBR texturing workflows, low-poly and high-poly
modeling, and optimization for real time engines like Unreal Engine and
Unity.
Skills
- PBR Workflow
- Handpainted Texturing
- UV Mapping and Unrwrapping
- Hard Surface Modelling (weapons and props)
- Optimization for Real-Time Engines
- Software: Zbrush, Blender, Maya, Substence Painter, 3DCoat,
Photoshop
Here is my portfolio -
https://www.artstation.com/itsgusasFeel free to contact me by email - gus.oliveira05@gmail.com