I'm looking for a 3d artist to partner with me in a Mobile game I am developing. The target platform is iOS/Android. The game is based off of the 2004 "Killdozer" indecent, in which Marvin Heemeyers heavily armored a bulldozer and took rampage upon the city he resided in. Thus, it will be called "Killdozer", and the user…
In continued effort to pimp up our portfolios join us for updates on Tuesday and Thursday nights! Our hope is to further our knowledge of substance and just generally level up as environment artists. So let's get started shall we? Here is what we're shooting for: Christopher (pixelpatron) will be tackling the room layout,…
Hey guys here's a revolver I've been working on. I'm trying to get this into my schools Spring Show so any criticism is welcome. I used pixelquarry's pistol as a concept for this, Check it out here.
Basically I want to achieve the following - the only difference being that I want it to work { VertexShader = compile vs_3_0 VS(g_LightPos); CullMode = ccw; ZEnable = true; ZWriteEnable = true; AlphaBlendEnable = true; if(g_enableAdditive) { SrcBlend = One; DestBlend = One; } else { SrcBlend = SrcAlpha; DestBlend =…
Hello, I'm looking for a professional GUI artist to create the GUI/HUD of a social mobile game. Ideally, the candidate for this job should have experience in similar projects. Knowledge of Unity3D GUI system is a big plus. This work needs full availability to respect project deadlines. If interested, please send me an…
Our team is looking for creative texture artists and riggers to assist in the development and promotion of a third person, open-world science fiction game. As of now, we are already a few months into the developmental process and are hoping to add more team members to help bring this unique project to life. We have a…
Heya peeps, I was wondering if anyone knew a way to mask a mesh with an Alpha, and have it 'sample' the scene around it ONLY, based upon Camera Distance and Environment as opposed the mesh itself too. For example; -I have several pieces of paper intersecting each other. -They belong to one mesh, but are under several…
Hi. I want to share my latest work in Blender: Barret M82A1 sniper rifle with Leupold mark 4 scope. Rendered in blender with cycles. 1200-2500 samples. Renders on gtx960 took from 12 to 30min. Here is link to artsation: https://www.artstation.com/artwork/5QW2AHere is link to my facebook page:…
Hey y'all! Here's my completed scene for the current artstation challenge. It was a ton of fun and I learned SO MUCH. A few months ago I was just playing with primitives, and now I am making things I'm actually proud of. This community has helped me focus and push myself and it feels great! shoutout to @PixelMasher, your…
Our team is looking for artists to assist in the development of a third person, open-world science fiction game. As of now, we are already a few months into the developmental process and are hoping to add more team members to help refine our ideas. Currently we have a team of 10 members: three programmers, three artists, a…