Home Collaboration & Unpaid Work

[ROYALTY] Desolation (3D Artists / 2D Artists / Animators needed!)

Our team is looking for artists
to assist in the development of a third person, open-world science fiction game. As of now, we are already a few months into the developmental process and are hoping to add more team members to help refine our ideas. Currently we have a team of 10 members: three programmers, three artists, a composer and two writers.

Payment after a successful kickstarter campaign!


Project Title
Desolation

54e48b424ecc2.png

Engine
Unreal Engine 4


Description
After crash landing on Planet Ophion, the player must navigate through an open world hell-bent on destroying any trace of humanity. Life on Ophion is not merely determined by the player’s ability to survive but also in their capacity to make the right decisions in the face of danger.


The game features:

  • Open World Multi-Player
  • Crafting system
  • Narrative-driven storyline (dialogue tree that influences game outcome)
  • Companion system
  • Fluid and dynamic combat
  • Multiple in-game mysteries and rewards

Talent Required
3D Modeling Artist:

  • Responsible for working with other artists in developing game assets
  • Proficient in 3ds max or equivalent required
  • Experience in UV mapping and texturing recommended

2D Artist

  • Responsible for working with other artists in developing game assets and UI elements
  • Experience in texturing and painting 3D sprites recommended

Concept Artist:

  • Responsible for developing creative concepts in line with the game’s style and genre
  • Experience in developing unique locations, props, weapons, characters, buildings and vehicles recommended

Animator:

  • Responsible for animating weapons, props, characters and vehicles


Thank you for taking the time to read our post. If you feel like you’re up to the task be sure to send us an e-mail with a sample of your work if applicable. We look forward to hearing from you!


Contact:
E-mail: lalbert@pixelplanetgames.com
Skype: lyndell.albert
Sign In or Register to comment.