Hello, I'm currently trying to practice my topology while modeling.. I've been modeling for quite a bit now but I really need to work over some bad habits. This is a head for a human male base character I'm working on. I want to build a fully modular character. The specs I have for the character (in reference to the…
Hello! I'm currently looking to replaced my placeholder asset of the default DirectX skinned model character for my serious game I have been working on for a long time now. I'm in need of a character model, textured with alpha channel defining "Real-Time Glow Region". Also need another texture with normal map. Animation of…
Hello, we are in great need of a character artist to begin fleshing out a 3D character asap for a game trailer we are making at Hertfordshire University. Our project; Witchwood Hollow, is set in a mysterious bayou/swamp with all sorts of voodo goings on. Our character is a monster hunter who is chasing a creature around…
Someone was asking about the character specs in the game-artist.net forums, so I thought it may be useful for folks here as well if interested. Since Lexica is a mobile game, many of the assets were pretty low res. So here are some specs for ya on characters.. Triangle count: most around 2300 tris - sculpted a high res…
Hi everyone, I'm working on a Modification for the First Person Shooter "Squad". I'm doing most of the work myself since it's basically a hobby project close to my own heart, a labour of love. There is one thing though that will simply take too much time to do myself, especially since I never did it before, and I want the…
Hi guys, I’m a recent graduated 3d modeling student and I’m a fan of cyberpunk 2077. This is my character project inspired by Cyberpunk 2077. I've created my own character as a member of a group called the 'Triad.' Even though the Triad faction wasn't included in Cyberpunk 2077, it was part of Cyberpunk 2020's world. The…
Character Artists: We are looking for an enthusiastic Character Artist to join our team. You will be working alongside the team that created the ambitious King's Quest inspired fan game The Silver Lining. Our current team is comprised of professionals in their fields, and many of the people in our team have gone off to…
Hey y'all! I've been making some characters for a 3D game. I'm trying to shoot for an art style similar to World of Warcraft. Another example would be the style used by N-hance studios. This latest model I worked on is supposed to be the first playable character. Can you tell me what you think? Let me know if you need more…
Character
Modeler SUMMARY: Firaxis Games is looking for a skilled 3D Character Modeler to work with
one of our AAA project teams. As a Character Modeler, you will be working
closely with the Lead Character Artist and Project Art Director to create high
quality characters that match the look and feel of the game. The…
Hey everyone! I thought i would start a sketchbook to start showcasing some of my work, specifically character work. I would like to keep a thread of all my work together so i can easily see the progress throughout. I currently work as a environment/asset artist but i would like to make a transition into character art. I…