Hello!
I'm currently looking to replaced my placeholder asset of the default DirectX skinned model character for my serious game I have been working on for a long time now.
I'm in need of a character model, textured with alpha channel defining "Real-Time Glow Region". Also need another texture with normal map. Animation of running, jetpack"ing?", shooting. Final format for game asset would be ".x" file with matrices exported (used for animation frames).
The character the best I can describe would resemble the Starcraft 2 character model "Reaper". Ability to jetpack around in the game is a feature.
If anyone is interested to model character, texture and animate please let me know. I would need it free, but after the game is released some money will definitely be coming your way.