So in talking with Josh over the weekend I isolated a few things that I wanted to fix with my graph. Mainly the cracks and surface damage not being a living part of the material. It was just placed randomly and masked randomly. I don't wanna noodle this material too much but I haven't done any ref gather for my next…
Hello! My name is Henry, I'm 29 years old, I've worked in the industry for the better part of my twenties, I Recently left the Game industry last year due to a passing in the Family and moved on to Teaching Game Development at a University in London. Here is my Portfolio: https://haytch.artstation.com/ I am still teaching…
Hey All, Teaching myself some substance (killer program) and following along with one of Allegorithmics tutorials. At around this time in the vid he throws a 2D transform on a clouds and talks about tiling. Now, it tiles within the initial 0-1 square fine, but if you mash space and look at the tiling when the texture is…
Hey everyone, Does anyone know if it's even possible to plot a perfect square in 2-point perspective? I'm struggling with this for some time now. What I'm trying to do is to take a render of a plane from 3d application, draw a quadrangle in given perspective and supposedly this new quadrangle should concur with a plane in…
Classification: Freelancer Department: Art Reports to: Art Director Start Date: December 2016 Position Summary: Model, texture, and create a single scene focusing on
a specific interior location – concept art will be provided from which to
create the scene. Required Qualifications: ● A link to your portfolio ● Knowledge…
Substance Painter 1.1 is out, with a ton of new features and content! To celebrate the end of a fantastic and exciting year for Allegorithmic and this release, Substance Painter and the Substance Indie Pack are both on sale for one day only on Steam and on our website! Thank you all for your support and Happy Holidays! We…
Nice project! In terms of modeling you have a fairly clean lowpoly mesh, good work here. I think it could use more polys all around since you have very visible facetting, especially on the big round dial in the middle and on the corner piece with where the lanyard is attached. In terms of proportions you have a few errors,…
Every time I open Substance Painter it amazes me how monstrously inconvenient it is . It has gazillion of useless things and still lacks basic tools that makes an artist life simple and let you focus on art rather than technical stuff. Lack of record-able actions makes you do same routine again and again where in Photoshop…
Would be good to know what school you're going to in which country and where you're from, to know if what you're learning is sufficient for the job market if your area. Also post your most recent work. While its good to learn to use the programs used for sculpting and pbr, sculpting in particular takes a long time to get…
First off welcome to the coolest club in the castle. The biggest and most important thing you need to learn is how to teach yourself, with the rapidly changing nature of 3D work and video games a lot of what they will teach you in college will be antiquated, as well, knowing how to teach yourself will be a necessity once…