Classification: Freelancer
Department: Art
Reports to: Art Director
Start Date: December 2016
Position Summary: Model, texture, and create a single scene focusing on
a specific interior location – concept art will be provided from which to
create the scene.
Required Qualifications:
● A link to your portfolio
● Knowledge and experience working with the Unreal Engine 4
● Knowledge and experience using Maya/Max
● Knowledge and experience using Allegorithmic suite of products (access to a licence can be provided)
● Completion of a short art test
Essential Functions and Responsibilities:
● Modelling furniture and a variety of assets and creating materials
● Optimising the use of materials/textures within UE4
● Completing revisions to project as necessary
Skills and Core Competencies:
● The ability to replicate, create or design assets using concept art and reference material
● A proactive self-starter with a commitment to making deadlines and excellent communicator
● Shows great attention to detail
● Ability to make improvements and revisions to assets based on critique and feedback provided
● Proficiency in the Unreal Engine 4/Max or Maya
● Experience in creating PBR assets
Work Environment and Schedule:
● Remote
● Freelance, ongoing opportunities
● Project-based assignments
Benefits:
● Competitive, negotiable compensation for the right candidate
● Incorporate your completed art test into your portfolio
● Challenging projects that will further develop your UE4 skills
Apply Today: Send an email to
estie.bothma@flysoftworks.com and include:
1. Link to your portfolio
2. Resume (optional)
Application date closes 19 December 2016.