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Environment-Prop-Material-Technical Artist Looking for Work.

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Haytch polycounter lvl 10
Hello! My name is Henry, I'm 29 years old, I've worked in the industry for the better part of my twenties, I Recently left the Game industry last year due to a passing in the Family and moved on to Teaching Game Development at a University in London.

Here is my Portfolio:

https://haytch.artstation.com/

I am still teaching however, the term is coming to an end and I'm looking for extra work until January (or maybe even longer depending on the project etc) 

I've achieved quite a lot within the time period i've worked in the industry including being interviewed by allegorithmic for 'envisioning' a new technique on how to create photorealistic foliage without all the hassle of photogrammetry. 

https://store.substance3d.com/blog/henry-kelly-processes-his-photogrammetry-workflow-substance-designer

I also taught briefly for GAi (Game Art Inudstry) remote

I'm expertly experienced and have used and also have access to all of my own licencing:

Programmes Include:
Maya - Zbrush - SpeedTree - Photoshop - Substance Painter - Substance Designer - World Machine - Marmoset - Marvellous Designer 

Game Engines Include:
Unity - Unigine - Unreal Engine - Lumberyard - CRYENGINE (including earlier versions) - Blender Game Engine

I have a wide range of skills that can be used on a multitude of projects simultaneously.

You can Reach me on Meshcore@Live.co.uk

I look forward to hearing from you. 
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