- Title: Modern Cozy House in Canada - Tools: 3Ds Max + Corona This is a home of a functional, cozy family home with all the aesthetic ideals that belong to contemporary homes. It combines the simplicity of modern design with the comfort and elegance of a traditional home. Through the use of natural materials, familiar…
Hey there! I'm Nathan, a professional game designer. I release free video tutorials every week on Youtube. The channel is dedicated to game art and game design.You can find all of the tutorials, arranged in categories, right there: Game Design Tutorials! News: The Kickstarter is over! And it was 240% funded. I'm working on…
The Creative Assembly, a wholly owned subsidiary of SEGA, has an exciting opportunity for a contracted Flash Programmer/Designer at their Australian studio. The successful applicant will have the chance to work on The Creative Assemblys ambitious new console/PC title and be part of a dynamic, world class team. As a Flash…
https://www.youtube.com/watch?v=WE3_pqw-KNU&t=2s Hi everyone, I’ve been working on Hairflow, a specialized 2D tool designed to bridge the gap between sculpting high-fidelity hair and the tedious process of creating hair card textures for real-time engines. The philosophy is simple: Groom in 2D on a flat canvas, and bake…
Dark Storm Dark Storm is a stealth action game in which players need to use their cunning and quick wit to give them the upper hand. In Dark Storm you take control of Amber Kinsly, a security officer at the Irving Dynamics Alaskan research facility. Irving Dynamics has been the pioneer in aeronautical advancements for…
Hey all, quick question. Saw this video and wanted to know if there is an equivalent workflow going FROM designer TO painter, where you create the base textures in designer and have them live update in painter whenever you make some changes in designer. Ideally I would like to not have to mess about with bringing in a new…
Didn't think I would have time to participate, but I'm gonna try to throw together an idea I had for this, especially since the Character Creater does a lot of the early heavy lifting, so I can focus on the design and clothes. My idea is a space mechanic, but I'm basing her suit design on a style of Indian dress, called a…
Good morrow fair chaps, I am currently looking to take on some more work, small scope projects/jobs are preferred but I also take on large scope projects if payment is on a milestone basis. I charge a set rate of $40 p/h : 26gbp p/h although I do prefer working on a ball-point figure basis. You can find previous examples…
@sargisstg Drawing is very helpful indeed, its harder to design inside 3d software than it is to design on paper first. You dont necessarily have to be an expert draftsman but spending a significant amount of time on paper first will enhance your 3d design massively. You can draw parts then model and then go back to paper,…
Does anyone know a useful tutorial or have a few tips on how to design enemies to fit in with a game world? I'm currently working on a small 2.5D metroidvania game project and I'm having trouble comming up with a great look for the baddies. In general the game will be quite cute and dreamy but I don't want the enemies to…