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Substance Designer to Substance Painter live update workflow?

KnobbyNobbes
polycounter lvl 5
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KnobbyNobbes polycounter lvl 5
Hey all, quick question. Saw this video and wanted to know if there is an equivalent workflow going FROM designer TO painter, where you create the base textures in designer and have them live update in painter whenever you make some changes in designer. Ideally I would like to not have to mess about with bringing in a new sbsar into painter each time i make a change, and rather just have it live update.
 

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