I would say even if you want to create crazy out there artistic things like monsters and spaceships etc, having an extremely strong foundation and understanding of things that ground the final product in reality will help you communicate your ideas and have it feel "right" to a lot of the general public. if you want to get…
Project: Design and Create a Cute Stylized Alpaca character model for a game, within reasonable ~4 week timeframe(negotiable) to style and standard expected. The Alpaca is meant to be cute, fluffy(no hair or fur simulation, just mesh) and have a very defined cute expressive face. For this project, keep in mind that there…
Project Title: Atajrubah Description: The Short Pitch MineCraft meets DayZ meets the Arabian Peninsula,with Ghul and Djinn instead of Zombies or Creepers. The Long Pitch 'Atajrubah' is the Arabic word meaning (an)'Experience' and that's what I hope to make this game. Its set in a 1930's to 1940's era and is strongly…
Hi all, Digital Drifters is an independent team working on a UE4 title. We're currently building into a vertical slice of our game - the game demo. We are looking for people with demonstrable skill in creating quality 3D animation using "next-gen" techniques. Those techniques have been slightly altered in UE4. Not only can…
Hey I've been thinking of making a game now for a while, and I'm gonna give it a try. I'm not a random guy who likes playing games and now wants to make some, even though this is going to be my first post take it serious. About the game: The game wont have any narrative design which would prevent lots of works in documents…
RealtimeUK are currently looking to recruit a Lead Modeller who is creative, flexible and passionate in their approach to working in CG animation for high end cinematics and short films. This is a supervisory/hands on role and you will be as proficient as a line manager as you are a 3D modeller/texturer. Liaising with the…
Arrowhead the team behind Magicka, The Showdown Effect, Gauntlet and Helldivers are now seeking multiple artists to work on an upcoming project unlike any of our others. Were now taking the next step with the studio and raising the bar of quality in our games, while retaining all of the Arrowhead spirit and core…
This discussion comes up every so often. Im not sure how legally binding a signed contract of this type is, because I never signed one. When I do freelamce work for clients they never mention restrictions like these, well it would be kind of absurd. Im guessing if there are enough people desperate enough then the firms…
Hey guys, I'm kinda new to this forum, but thought I'd join as I'd like to up my modelling skills. First, a bit of background on my situation to help you see where I'm coming from: I work as a freelance motion designer, yet I love to model in my spare time. Often my work calls for it but not predominantly. I can use Cinema…
Hi everyone, as the year will soon be over we will start to upload some stuff we did over the past few months. As some of you may know recently a few artist friends/colleagues of mine and i merged to form a small group of passionate and experienced artists, due to the fact that often times studios don't want to outsource…