Hi all, this is a Wip of a model inspired on the Anubis model of Unreal Championship2 XD Here some pix And, sorry for my poor english Edit!! I will upload the model to Fileplanet, but i have this temporary download link for the community... **** Download ****
Your model looks good, the only things I wanna comment on, is that I modelled some of the shapes differently, based on my interpretation of the reference, I might be wrong though! Would be interesting to see what you think.
Greetings everyone. I'am working on a new model that is suposed to be in a real-time engine. Currently I am still working on the highpoly model and I am unsure how to best proceed once everything on the highpoly is in place. It's currently in A-pose and I don't know if I should pose it before retopo or if I should pose it…
Hi, team Apollo would like to ask if someone who made a high poly character could 'lend' their model for some engine tests. So some old model you made is alright. We are looking for a model that is around 10K polygons, is textured and has normal maps that were created from a high poly version of the model. It would be a…
Hello.. I have always been dreaming of making a model for Quake3 arena like 3 years ago... And today, I have finally making my first model(In wings3d). The model has been constructed in Wings3D from scratch. Though it still needs some skinning and animation.. though my next step is getting to skin the model. The model has…
I am studying Modular Modeling methods, their efficiency, drawbacks, etc etc. I have learned a lot how useful the method is for house models and environments but I want to look into how Modelers tackle it with organic models, like Human characters or animals. Its easy to see how it would be done with animals like…
Here are couple of shots of a model that I made recently for the company that I am currently working. It's a dear model to me, the mighty Mig 29, a beautiful aircraft that I love! The model is fully rigged and ready for animation: For this model I used a different pipeline that I normally use, I started the model in Zbrush…
I'm thinking about trying to exploit some of my character modeling talents and I'm wondering what you all think a fair price would be for maybe mediocre to high quality models would be maybe for just licensing models meaning they could be licensed to more than one company/team/whoever for use. I'd include the model of…
does anyone have any idea on how to model a skull??? I am supposedly suppose to model a skull for Spike TV. I have been modeling like crazy. Getting tons of skulls off Google and looking up YouTube for skull modeling. Nothing has helped me yet, I really need some help. I know how to do most of the modeling but the angles…
I am in a need for someone who knows how to convert 3D model to Amnesia The Dark Descent. This model comes for custom story purposes. Model is ready and animated. It only needs the conversion (and I quess rigging) to the game. We hired an artist to do this from polycount forums so the model should fit in just fine. If you…