Hey people. Here is some more sculpting work I have been doing in Z Brush. would I get some feed back on the work so far so I can improve on what im doing. Any Hints of tips would be useful.
I entered this Art Challenge on Artstation a bit late (only 21 days left!), the theme is a character on a journey, and it'll be a render I submit. So I designed a character (and background really roughly) that's inspired by Hoggle (Labyrinth) and Yubaba/Zeniba (Spirited Away). Blockout soon.
and i wanna know whats wrong with the shading in particular like the lighting look just wrong i wanna know whats bad about it im pretty sure anatomical its okish (even though it bit hard to tell what gender it is lol) so could some one maybe re-light it or tell us what is wrong like does it meed reflective light or what,…
hehhehe, it's funny how something a little over 5 years old is considered ancient in game-time, it's kind of like the dog-years/human-years ratio. I remember playing the demo and it really taxed my poor system.
It's a personal project. I'm just learning ZBrush and having fun. I thought it'd be helpful if you guys can review it for me. I would like you guys to say good and bad sides of my model. Any suggestion and opinion is welcome. Thank you in advance.
I am workign on Darth Vaders first concept mask and thought about posting a wip thread about it. First time i am posting anything on here so yea! I am currently stuying Game design and 3D graphics in Sweden Please give any feedback or tips if you like! =) //MrGummyBear
I didn't do the model. I just did the textures to get some practice and to do something new. This is my first attempt at skinning a weapon, painting metal, and using bump and spec maps. Thought I'd post it here and get some crits on it. No lights, 100% self-illumination 1 spot 2 omnis, 0% illumination (I'm very noobish…
hi everyone this will be my first post here, im doing 2ed year as a game artist ( thats what i like to call it) i was playing around in Zbrush today (im still new to it) making a face and i really like the way it looks but i like to know what you guys think of it so give me some feedback(any feedback good feedback right)…
Edit: Updated Webplayer here, newer screens at the bottom. >>>webplayer<<< Hey Guys, i startet this from the october ( I think) noob challenge here, an kept working on it a little bit, adding a few things like a cellar - I didn't really want to stick to the concept to closely. I decided to try Unity for this one, since you…
Hi Polycount! I started this concept by Shaun Mooney around 7 weeks ago and I am finally at a stage where I'm calling it a day. I got Shaun's permission to use it and incidentally found out he went to the same university and did the same Games Design Degree as me! Now the scene isn't exactly finished but I have decided to…