This was an environment that initially started off with the Hard Surface prop for the October environment art challenge, and sort of grew organically from there. Rendered in Blender Eevee - i'm continually astonished by how powerful this engine is. The crater is a simple sculpted plane, using vertex paint to blend between…
Hi! I'm having some trouble with this. We have an animated model in maya, but did the uvs in 3dsmax. Vertex count and order are the same. How do I transfer the uvs from my 3dsmax exported fbx and imported into maya to my rigged and skinned model in maya? I don't know ANYTHING about maya. I've googled and they do it with…
I finally got around to nabbing NEX. It seems like a great set of tools but it's currently barely usable on my system becuase my model either flickers or disappears completely whenever something is highlighted, leaving just the green vertex/edge/quad in the viewport. I had a look around the official websites at there was…
*ominous drumming* ever since the unfold map function was introduced into 3ds max.. one bug has bothered me from the day i started using it. BEHOLD! the one bug to RULE THEM ALL! the one bug basically, after using the unfold map on the inner faces of the dial, one vertex "sticks" to the corner. to fix it, i have to…
Hello Guys, We wanted to implement cuttable trees into our UDK game, but we just cant find a good way - or a way at all.. We originally wanted to have a trunk out of 2 parts, where the top part would just bend over and fall down, but that dosnt seem to be a good way. (I was now thinking about using apex destruction for the…
So, I'm going to have to learn to use Maya for a project I'll be working on come September. I've got the PLE and everything and I'm just trying to familiarize myself with the program right now (I'm originally a 3DS Max user) and the one thing that really sticks out is the transform gizmo in Maya. While in Max you can…
Hi, for some weeks i've been having trouble with maya at home. I try everything except re-installing it. Anti-aliasing: In the viewport. This is just simply don't get, it used to work perfectly, now it just don't do anything. I didn't change anything in my computer and this issue start happening only 2 weeks ago...…
I've been looking for a good way to learn UDK for a while and a few days ago I came up with this idea: I'm quite happy with the blockout, ready to work on the assets. Here's some reference I gathered to get an idea of how I want things to look + a list of assets: I have to decide on the style of the umbrella and whether I…
Hi, I'm new to UDK and I had a question about snapping together static meshes. I have a dome-shape with arcades running around the drum of the dome. It is constructed with curved pieces that form the arcade. Maya has a feature to snap an object's pivot to another vert. Does UDK offer this functionality? The only way my…
Hey guys, I keep dumping finished materials all over the place so I decided to make a Thread to keep them in one place and update with W.I.P's of new ones for some CnC! So far they are pretty much all Substance Designer materials and I hope to put some breakdowns of the new ones if people are interested later. To start…