Hello everyone! First of all, let me introduce myself, My name is Bob I'm a student at Institut Desgraff in Montreal for almost a year now, I had little to no experience when I started learning to create 3d art but I am really enjoying it and I try to practice as much as I can. I wish someday to become a character artist…
Hello, I am looking for someone who has a good understand of 3ds max and especially troubleshooting errors like "degenerate triangles that are co-linear" I am creating a custom map for Shogun2 in 3ds max and when I try to pass it through the converter through the game I get nonstop errors. I find the verts and try to fix…
Hello I've been following a tutorial on making a brick floor that involves sculpting a few High poly bricks in zbrush than bringing those into 3d package to Instantiate into a modular floor piece, to then create a low poly mesh around the whole thing to bake. I'm aiming for 16 bricks in total. However the poly count is 1…
Hello :) I would be grateful if you could point me in the right direction to fix my banyan tree bark? Background: I'm creating the texture in Substance Designer. This is a test in UE4.26 to see if the big macro shapes are lining up as I imagine, with the trunk. They are going up with the world...but not locally with the…
Hello. So I currently unemployed and trying to give myself the task of building a portfolio up for maybe the next 3 -6 months. Probably like a lot people are. I started with landscape composition. I created one of a Asian Winter temple in mind. I finished wasn't happy with it. So i did it again straight away thinking more…
Hello everyone. I made this bone in Maya. This bone is cutted in 5 pieces each. So it can be break in Unity. As you can see, the "cuts" are very visible. I played a little with the Normals (Harden Edge, Soften Edge). And in Unity, the render is very bad... What can I do to improve the render ? Thank you for your help !…
Hello ! I am on a tight deadline and I came up with this problem. I have a 8K Alpha but when I use it model on my base, it doesn't give crisp edges. When I smooth it with Polish deformation option with an increment of 10, it doesn't become smooth. I am a little new to ZBrush so please help me out with little bit of more…
Hello I want to model a monkey then rig and animate it but I have no idea where to start , so far I modeled more easy animals like fhishes and crabs , for the monkey I was thinking to go good in detail and use may be some tutorial for some human figure modeling but , I have no idea where to get good photo references like…