I would be grateful if you could point me in the right direction to fix my banyan tree bark? Background:
I'm creating the texture in Substance Designer. This is a test in UE4.26 to see if the big macro shapes are lining up as I imagine, with the trunk. They are going up with the world...but not locally with the shape of the mesh. The trunk looks great! The branches and roots, dreadful.
I've included an image of the material and mesh in UE4 as well as some images of the mesh itself so you can see it without the leaves etc. I'm a student and your help is very much appreciated, thank you.