PBR SPORT BALLS PACK A high quality collection of various sport balls ready to customize and use in Unreal Engine 4.x. Available on the Unreal Marketplace: http://www.unrealengine.com/marketplace/pbr-sport-balls-pack Description: The PBR Sport Balls Pack contains 24 customizable sport ball models with 2048x2048 high…
Artists! We are Creative Pollution, a small group of Game Designers and Programmers based out of Phoenix, AZ who are currently developing multiple Game Projects while in the process of starting up a Game Development studio. Creative Pollution is currently seeking Artists in the areas of Concept Art, Sprite Art, Character…
I am working on a Low poly racing game, and I am looking for an artist to help me out. I am basically looking for a set ( maybe 5-12 simple city blocks ) in a fun style I am imagining in my head a simple clean fun style, somewhere between PIXAR Cars vibrancy http://www.slashfilm.com/wp/wp-content/images/cars_jpg.jpg but…
Others have made many a post drunk, and this is about as close as I come. I have a fever of 102 and I came home early from work and have been trying to sleep it off. I'm tired of being surrounded by "bohemian/pseudo-intellectuals" that think they can rag on what I like because they determine it's too "mainstream". I accuse…
Hi! I know this topic might've come up a few times before but with this program we've tried to take it one step further. :) When working with 3d and 2d there are all kinds of different specialized tools for almost every step in the process, but there is one area that i feel have been neglected, and that is software for…
Hey Polycount I know this forumn isn't primarily geared towards these kinds of questions but here it goes anyways. Me and a programming buddy of mine are developing an android game along the lines of mafia wars. We have a pretty decent UI implemented thus far but we are now diving into the actual game play mechanics of it…
[FONT="]We are looking for a low poly character modeler who can specialize in creating max detail onto a low poly character. The character will not contain normal map or spec maps so all detail must be painted into the diffuse.[/FONT] [FONT="]The character must range from 1000-1500 polygons and the concept will be…
Hi guys, i'm having major issues with my practice model (http://imageshack.us/photo/my-images/225/85205814.jpg/) and at present no clue at all what else to do about. Hope somebody can really help 1. aluminum frame How can i build this frame without getting any bump? I've tried as far as i can go to manage all supporting…
Opened up my tool this morning to see that I needed to reconstruct subdiv. When I tried to, it came back and said the mesh contained triangles and that the operation was cancelled. My mesh has had triangles this entire time... not sure what the beef is now. Yesterday I used to GoZ to export to Maya to do some UV work then…