I've resurrected an older model of mine and wanted to update it by moving the model into UE4 to avail of PBR. I also desired to use the model as a test case for learning the Substance Suite of tools. Since starting to update the model I've pretty much rebuilt the majority of it and have been adding additional details and…
I've resurrected an older model of mine and wanted to update it by moving the model into UE4 to avail of PBR. I also desired to use the model as a test case for learning the Substance Suite of tools. Since starting to update the model I've pretty much rebuilt the majority of it and have been adding additional details and…
Hello, I have modeled character face in zbeush. Issue i had was this that after retopo i took model to unfold 3D and when i cut model and unfold the elements of model do not fit to one uv tile. I have option to fit to uv tile but then unfold shows model in red(distortion etc) i tried to use udim-s but turns out substance…
I'm working on a samurai-inspired game, and I am looking for someone who can make me an NPC model. I need a Japanese-looking man dressed in a traditional kimono, hakama, and belt. The image in this ebay posting is a good representation of what I'm looking for: https://www.ebay.co.uk/itm/183848370343 I need the character to…
So I have a weapon that I want to add some 3d decals/details on. So far I have been able to sculpt new details and bake without problem, but adding new 3d objects on top of the model doesn't seem to work. I have also sometimes added a few lowpoly models in 3dmax and then attaching those to the model for extra detail, but…
Just think change the subject of my model might refresh my brain a little. I just made this model today. I feel something is off... but I can't quite figure out where. And one question for Daz. When make those models, do you model your cloth using cloth of Maya or you model them as seperate polygon object?
Haven't gone through these myself but Vehicle tutorial (the thumbnail's a ps2/3 car, not the one he makes for some reason): https://youtu.be/9l3mA1N8NaQ Character, exactly matches your title: https://youtu.be/t--Y6R2ba3E Guy making some rural terrain for San Andreas: https://youtu.be/sz6kBSqrJas --- Just searching youtube…
3D Modeler / Texture Artist Needed at Bohemia Interactive Simulations http://www.bisimulations.com/ Location: Prague, Czech Republic Department: Development Bohemia Interactive Simulations (BISimulations) is the leading developer of game-based, 3D simulation and training software. Used by military and commercial industries…
Hi, I'm learning 3D modeling and right now I'm following the tutorial of Simon Fuchs where he creates a game-ready asset of Mauser C96. In his tutorial he uses zBrush hardsurface polish workflow (or dynamesh hardsurface workflow, I don't actually know the right name for it). This is the gun I want to model: This is the…
Just thought i would post what i have just finished. (I think this is the wrong section :P). It is my first 3D model and look me a bit over 9 hours non-stop to finish. I am a 15 year old beginner artist but hope to soon be able to make some of the amazing environments seen on polycount. The original model is based of the…