Just think change the subject of my model might refresh my brain a little. I just made this model today. I feel something is off... but I can't quite figure out where. And one question for Daz. When make those models, do you model your cloth using cloth of Maya or you model them as seperate polygon object?
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Right off the bat I would say the nipples shouldn't be dead center of the breasts. A generic way to go about it is to place them at a 45 degree angle from the center at the clavicle. Also the breasts don't sit *litterally* on top of the rib cage, they lay on it, don't know how to explain this better, but right now it looks like you have arms, then breasts, then a rib cage. This also gives her an unusually long torso. Pull the upper body down a bit, and make the breasts lay over the rib cage, and then apply gravity.
You've got a lot of edges there for the rib cage, but they aren't defining anything at the moment, so you can get rid of them, or use them to better shape the ribs. The poly flow is another issue. It looks like you are trying to model based on the skeleton atm, but really what gives us deffinition is our muscles, they usually go at a slight downward angle around the rib cage. The pelvic bone doesn't form a v, it forms something more like a U in the front. If you are using reference, try to be as observant as possible. If you aren't using reference, maybe do a google search or 3d.sk. I'd post more, but I'd like to see more. Keep it up!
Edit: No typey with ciggy!
The hips need some reworking and that crease in the abs should probably be more subtle. Just a few minor things that a good look at anatomy refs could fix.
http://www.matt-taylor.net/3d/girl/girl.html
maybe you should quit worrying about fckin "form" and post a crit if you're gonna bother saying anything
here's a site I recently was linked to... it's a big database of all knds of art ref... hopefully it helps.
http://qbranch.cottages.polycount.com/ref_links.shtml
also, this tutorial i know has helped a lot of people get started...including me.
http://www.secondreality.ch/
my advice is to not follow the tutorial vert for vert...that may drive you crazy. haha. but it is valuable for getting started. also, be very observant about various parts of the body. there are little things to look for in the human body. so look at tons of pictures on the internet(tasteful...haha.) and really train your eye to notice the little things....just like how you fixed the way the breasts lay on the ribcage. stuff like that is very important. and be patient...ask lots of questions....i sure do. haha.
hope this helps...my model is not perfect by any means...