Hi. I have this blade and I want to change the way it is curved - I thought i'd take the multi-cut tool and take a starting vertex at the tip of the blade and a second vert towards the handle end of the blade and was hoping the multi-cut tool would do the curving for me. But after trying a few times I think the multi-cut…
Hi Everyone, I just picked up Toolbag 4 and it crashes with my decimated model or any decimated poly model of any size during Image or Video Turntable renders. The scene is basic with a few lights and vertex colors on my model. I restarted, rebooted, and reinstalled a couple of times and no luck. I'm running a late 2018…
Hey y'all! I've been in a mentorship with Ryan Benno and I have a couple sessions left. Here is the environment I've been working on: This is the original concept. Unfortunately I don't know the artist. This is what I've got so far. The story is that an alien scout team crashed and have been using the temple as a base…
I've finally finished up a short term project called Skate N Crash. It's an endless runner, with a skater and obstacles you have to trick off of. The game took about 5 days to complete and is free on the Google Play Store. I'm willing to share code or insights into how anything in the game was accomplished. Everything is…
Hi all I come with a strange problem that I apparently am the only one to have (just asked a friend and it works perfectly for him, both at work and on his own pc). I don't have problem to split polygons, but when i use it with the vertex snap it doesn't work. Here's a quick vid : [ame]…
Hi I am using topogun to retopo a high poly piece , I already had a low poly model that fits pretty well tough after having worked in hp now some shapes aren't exactly overlaying the hp modle and I wanted to know if it deoes exhist a function in topogun that allows me to select all vertices and make them shift on the…
iam beginner in dota 2 workshop please help me i have some question about my set in progress: this is my concept, im from indonesia and to many different style culture tradisional armor in my country, my concept is armor and weapon from majapahit kingdom. this is my progress weapon with normalmap and colormap without…
The IndieGogo crowdfunding campaign I tried it, it's pretty cool, even though it's in very early stage there's no doubt that people liking to do pixel art will love this one. It's very simple to use, the unwrap works right out of the box and even though it's still rough around the edges everything works already quite well.…
I was wondering if anyone have a good workflow to share when it comes to dealing with max cages (projection mod) when a change is needed to be done on the low poly mesh. More in detail I am referring to when a change needs to be done to the low poly mesh that would reset the cage that is currently setup. I know I can…
Plans for future update: - Group support - Plane orientation detection - Spacing Between Planes - Naming Conventions - usable undo history with Callback implementation - Attaching instances and vertex welding - ... Releasing the Bend Of Brothers script! Quick and easy to use Tool that allows you to Quickly generate…