Hi all
I come with a strange problem that I apparently am the only one to have (just asked a friend and it works perfectly for him, both at work and on his own pc).
I don't have problem to split polygons, but when i use it with the vertex snap it doesn't work. Here's a quick vid :
[ame]
http://www.youtube.com/watch?v=0V_J3Dj-RFA[/ame]
As you can see, it works perfectly without any snap; but with snap, whenever i click on enter to apply the split, all the created points disapear.
Do you have any ideas how to solve this problem ?
Thanks in advance
Replies
The easy solution to this is to do it half-way then apply the split, then do it the rest of the way.
[Edit] Ninja'd, 5 minutes too late ^_^.
Ergo it thinks you are trying to end the split on the same line it started.
Drawing a spike, beginning on an edge and ending it on the same edge without the end of the spike touching another edge is impossible too....I can't say for anything past Maya 2009.
But based on how slow they are to fix tools the problem is probably still there.
[Edit] I should point out split usually works better in a non-orthographic viewports, probably has something to do with the Z-depth.
Same problem if i do it in two steps.
I found a way to resolve this, if i don't use snap for the points that are on the edges (so, the first one, the 3rd, the 5th and the 7th) and snap for the points that aren't on edges (2nd, 4th, 6th and the 8th) it works just fine ...