Hi everyone, I’m opening availability for new opportunities. I’m a character rigger and technical animator with 9+ years of experience working in game and media production. I focus on building clean, animator-friendly rigs that are production-proof and scalable. I specialize in: * Game-ready character rigs * Unreal Engine…
Welcome to the Ni'ah development thread! Here we will be posting our progress and development through our final year creative project. Meet the team:Daniele Kofi Ellimah- VFX/Tech Artist - https://www.artstation.com/ozdani Kaiyuki Crisp - Environment/Lighting Artist - https://www.artstation.com/kaiyukicrisp1 Kayan…
The text with your name, and Who/What you want to be is getting in the way of that beauty shot of the creature at the top. If your going to have a info bar, from what I learned taking a portfolio class keep it small, and in its own small box. Let your art breath! Its distracting cause I don't know whether to look at who…
Department: Visualisation Location: London Reports to: Head of Visualisation Job Description: * Creature concepting through to full asset delivery * Creating bespoke human characters with specific likenesses * Developing assets to work seamlessly within the shot pipeline * Understanding and interpreting Art Department…
Hi everyone, As per thread subject we are an independent studio founded by ex-employees of some pretty big games developers (Microsoft, EA, Codemasters to name but a few) who are working on a very exciting and as of yet undisclosed project. As the development of our project has been going extremely well and has been met…
The creators of the popular Source Engine modification Dystopia, and the upcoming Source Engine game Blade Symphony, Puny Human, have new opportunities for those who are interested. We have multiple positions available that need to be filled immediately and believe that you can offer a positive contribution towards our…
Hello, Been a while. Decided to get back to the grinding board after a few rough years in my life and quite a long time of destroyed focus. So I'm starting 2026 off with a shift away from humanoid character art and trying to go more along the route of animals and creatures. ( Also , pwease pwease do critique me and give me…
Hi Apologies if this isn't the correct place for this. Feel free to move it. Okay, I had an idea for a portfolio piece. I had this idea some time ago, but it re-surfaced, and especially whilst I've been doing a character/face mentorship. My mentor though doesn't feel it's a good idea. It's not something they would want to…
15% OFF Code:WF15Create Cinematic Creatures for Film and TV: From Concept Modeling to Lookdev Learn on https://www.wingfox.com/c/8523_2670_9443 1. You will learn creature modeling step by step. 2. You will learn creature skin detailing. 3. You will learn creature texture painting skills. 4. You will learn creature lookdev…