Hi everyone,
I’m opening availability for new opportunities.
I’m a character rigger and technical animator with 9+ years of experience working in game and media production. I focus on building clean, animator-friendly rigs that are production-proof and scalable.
I specialize in:
Game-ready character rigs
Unreal Engine Control Rig
Cinematic character rigs
Facial systems
Creature rigs
Animation
I care deeply about deformation quality, usability, and performance optimization.
Reel:
Portfolio: https://www.artstation.com/karim_ahmed
Open to:
✔ Full-time
✔ Part-time
✔ Freelance
Feel free to message me if you think we might be a good fit.
Looking forward to connecting.