Hello folks, Okay so this is project (Level) that i was working on last days.I started it on Unity3D Pro ,i know that UDK is better for pimps ....have more advanced graphic features,but i`m more experienced with Unity and i did`t want to spend more time learning than working...don`t have a lot of free time :) So thats old…
Hi. I'm a huge Fallout fan and after seeing some concept arts I've decided to recreate one in UE4 Concept art made by Ilya Nazarov https://www.artstation.com/artwork/rmY5G All modelling in made by me. Textures and some props are from Megascan. I've created several blend materials in Mixer. Character is from Epic Paragon…
Hey everyone, I've been working on this the last few weeks after being inspired by some of the concepts in the Fallout 4 Artbook and wanting to learn how to use Quixel Suite 2. I'm not finished yet, and there's things I want to add and change but I'd love to know your thoughts so far. I can also post some asset shots too…
I needed to practice my modeling skills, so decided to make a weapon mod for Fallout 4. I'm working completely without a concept, for various reasons. Making up the design as I go along. The idea is basically a very large rocket-powered sword. Something so big and badass it couldn't realistically be used by anyone without…
Hello Everyone! This is my current project, still a work in progress, still a lot needs to be reworked, but I need to move forward for the sake of a grade. My biggest concern at the moment is that the low poly retopo is 12,480. I am not familiar with the poly count for current games like Fallout 3 or 4, so I am not sure if…
CURRENT PROGRESS: Background/ The Idea: The Ringmaster of the Ghoul Circus keeps his travelling band of undead in shape with his strong iron will! and a similarly strong electric shock staff.... The mask that obscures his face covers the fact that he isnt the smooth skin he poses as.…
So there... I work at Warner Brothers montreal and using Unreal for Batman Arkham Origins I really just wanted to make something where i could learn it from the ground up on my own. I always loved fallout so why not make a scene on that. Maybe next gen it up/add a little color and see what happens? So I treated this…
Hello Polycount, For quite some time I have been lurking around Polycount, but I never quite had the courage to post the stuff I was working on, seeing all the great stuff being posted. A while ago some people told me I should post, because getting and giving feedback is worth it's weight in gold (figuratively speaking :)…
So I decided to start working on a Peacemaker. After awhile of playing around with it I just could not stop there it was just to boring to keep it basic. Then while I was looking at some New Vegas screens it came to me, make the peacemaker Fallout style. So I added the scope and duck-taped flashlight and slight barrel…
Hey polycount , I decided to join the community prop challenge hosted by Dinusty. The task was to recreate a prop console which was made for the last fallout game. Concept was provided by Ilya Nazarov. I tried to stick to the concept as close as possible. This is my last progress so far. The Model was created in Modo. For…