I don't believe being realistic is his goal, otherwise he'd use mental ray... I personally don't use tiled shot (I use tiledshot 0 or tiledshot 1 on rare occasions) because it kills post-processing fx and in games we play at normal resolution. To set up a camera you need to have a camera actor in game, and use that to hook…
hahahahaha.. this thread is a riot.. and most of all of you saw different things.. i changed the page like 5 times though this whole fiasco.. so your all talking about different pages.. its just a place holder for more organized site.. its funny though how important some of you think this is.... for employment i always…
Excellent improvement! Love how you took other peoples advice and started working on this character. Everything lookgs great.Make sure you check out as many tutorials as you can. Some popular ones would be i guess, im sure you already have checked these out... 1) One from pig (where he talks about deformation ) 2) Smalls…
Hi, I've recently started a project with the aim of creating my first game ready environment, for my portfolio. The scene consists of the classic lone house in the forest, where the house is an external model only with some small assets round about to give it more life. My question is to do with the asset workflow of a…
Character Blockout give away 😁🥳🥳 for free Recently checked my profile and I noticed I hit 700 followers 😁 I know it's not much but usually I don't have this kind of support so to thank you all ... I am giving away all my Character blockouts for free you can use them wherever you want. (link down below) All my characters…
Hi Guys! I wanted to share with you my new material - Extile on sale at the Ue4 marketplace that eliminates repetitiveness in tiling textures. If you ever wanted to get rid of the ugly repetitiveness in tiling textures from both geometric patterns and organic style textures then Extile can do so on a variety of texture…
Hello, just looking for help for a certain issue I am having. I am very fresh when it comes to modelling, but I am slowly learning the curve. Anyhow, so there's this awesome open source engine called Tesseract, which is a fork of Sauerbraten aka the Cube 2 engine. The player models they use are in md5 format (which is…
In June I will finally finish the university and graduate. I studied in Academy of fine arts, but they didn't teach me anything about 3d and that's why I started studying alone, 5 years ago, following tutorials from time to time, and while I was studying for university (which steals 90% of my day) I improved little by…
Well, After a good few months of lurking the forums i've finally decided to join all of you and post some of my work. this project is a bit of a "make it up as i go" one so bear with me :) the idea i have in my head is just a large environment with a forest surrounded by mountains ( ala Skyrim) and an old ruined fortress…
Hi everyone, So after my previous project i decided to stay away from doing anything related to cg to let what ive learned sink in. In this project I will try to model, rig and produce a low res model of a character. I have been using 3dsmax since i first started 3d and ive decided to try and switch to Maya/Blender so i…