I had a free week between semesters, and because I have wanted to explore more stylized stuff, I bought a tutorial on how to create a stylized sword prop by Sabrina Echouafni on Flipped Normals. As someone who is still relatively new to sculpting, I like stylized stuff because it is more forgiving, and I can just have fun…
if it is too much polygons and you are wanting to do something like add in edgeloops, you need to export a lower subdivision level, then reproject the details. Tool > subtool > project all is the thing to google. If you don't have subdivision levels (you've been using dynamesh or sculptris) you can either retopologize and…
Ive also changed my general composition to be more open Unfortunately I've been busy with other projects so I havent been able to progress on this too much
Hello Everyone, I am placing a new post as we are in need of a 3D modeler (rev-share) to join our team and so far I've had some decent luck finding members and have been getting fairly good progress done on the game. The game we are working is known as Eion (here is a GDD ive been working on, it still isnt complete…
Job Opportunities - Character Design & Animation (Includes Rigging) ABOUT US: No Limit Games was formed in 2010, and was started by William Brevard and his co-founder Kevin while attending The Art Institute. The name, No Limit Games was chosen because of what we want to represent in our key games. He calls these games, our…
Video of where we were in the project at week 1 https://www.youtube.com/watch?v=Yz4N6Wbinn4 Character Programming / Blueprint work needed for this character here in this video https://www.youtube.com/watch?v=DYC_j7TjtGc&t=241s A link to the current status of the project…
Hi everyone 👋 I’m sharing this environment piece I’ve been working on and would love to get some feedback from this awesome community. 🔗 ArtStation Link: https://www.artstation.com/artwork/98dZER 🎨 About the Piece This is a stylized coastal outpost environment created for real-time in Unity. The goal was to capture a…
Hi everyone! I'm creating this environment to update my portfolio and to learn about the urban-realistic style by creating props, tiles and trim materials. My initial goal was to remake this section of the subway level of Silent Hill 4 with modern graphics standards, with the added intention of making it "playable" in…
大家好~ 我是一名来自中国的3D美工,我英文不好,所以我尝试用中文在附加英文的方式来发布我的信息。 我最近计划完成一个我的个人作品,作品的内容是一个长着犀牛头的半人马生物,它应该是一个原始且强大的战士,但是我没有原画作为参考,所以进行的比较艰难。对于它的服饰和装备一直不知道要怎么设计。所以暂时就先做成裸体的样子了。 我在这里发布我的进程主要是希望能够在制作过程中听取大家的意见,能够使我的作品更上一层楼,同时也能提高我的技术和认知,在此先谢过大家了! Hi all~ I am a 3D artist from China, my English is not good, so I try to use Chinese and English…