Hi, Ryan here. I am actually new to this form but I wanted to dive in and start mingling around the forums. I got inspired to do some interesting sky studies and I just wanted some general critique on how I can improve this part of my 'concepting' skillset. Thank you for your time!
So, im starting university next year at the ripe old age of 18 and a large focus of the course is anatomy. It's been a while since i did any real close studies of anatomy so i thought it's best that i start doing it alot more. Anyway, this is what i've got so far, it's all a little smooth and lacking in detail at the…
Hey guys. I'm currently studying arms as part of a uni module, I'm sculpting the bones, muscles then the skin and hopefully getting it 3d printed. I've got to a point where it's worth showing off + asking for crit so here goes. (presentation kinda sucks, sorry, just straight bpr out of zbrush) The muscles are mostly just…
Hey, So i figured I had way too much stylised stuff in my portfolio so decided to do a few studies, the aim is to make two models and pose them in a dance seen, looking at muscle deformation. Just about finished with the guy model as i've hit a point where my computer can't really get any more subdivs in to go to a finer…
Hi everyone! I'm currently trying to get better at anatomy and character art in general. I've started this likeness study of professor Mcgonagall as my new project. This is my first attempt at realism and likeness and I feel like I'm getting a bit stuck, so I'd really appreciate any feedback!! These are my references :)…
Working on my first likeness study. It's going to hopefully resemble Javier Bardem but he currently looks a bit Amish with that beard alone. Right now I'm working on his eyebrows and eyelashes then I'll start giving him some head hair and come back to the beard later. Any help and suggestions at this stage would be…
Hiya fellers I am faily new to the whole character modelling. I shifted from environments to Character. Yay thats So out of all my characters, I noticed I never actually modelled any females Here are some studies of female modelling. The two are different for models. EDIt: And no, the references I am using are not nude
hi polycount i did female head study my focus was on forms and primary structures and secondary i need ur feedback what is wrong what is not here i did spend like a hour from painting skin to hair\eyes just quick work to fill things up bald skull it's seams wrong to me i can't work and see what to change here quick render…
Hi guys, i'm gonna post my efforts on creating realistic assets, 100% procedural. My goal is to get better at texturing. If you have any advice/resources to help me learn, it would be awesome :) sketchfab link will not show in this post, i says error, i don't know why..So i'll paste the url…