Hi im new here, so here is my problem i got a mech model but the textures on the mech look like plastic so i need some help edit : new texture tell if it look ok
It's pretty obvious that you meshsmoothed a low poly version instead of actually putting in the cuts you need yourself. So you've got a lot of detail in areas that don't really need it and you're lacking detail in areas that do. For example: The knee (or knee area) joint has only one edge loop. So it wont deform very well…
So I'm putting together a very special environment I've been working hard on the past few weeks (yay!), however, at the texturing phase, I'm very frustrated with my results. I'm going for an artstyle that is handpainted but is still physically based. So there are no prebaked shadows in the diffuse and I'm avoiding blending…
Hey guys, I'm Rahul Advani and I'm an 3D Environment/Prop Artist from the US who is currently looking for some remote work, both long or short term. I've attached a few of my recent works as well as my portfolio below. Please feel free to message me or email me at advani.rahul28@gmail.com. I look forward to hearing from…
Who are we? Interlight Studios is a technical and creative service catering to small and medium size opps. Over the last few years we have worked and produced high quality work. We are able to work in developing in either Unity or Unreal. Technical, creative, or design, Interlight can fill the need in your pipeline, or…
Hello! Today I've been using XNormal by the first time, and most of my textures look quite strange. These are them: Cavity Convexity Curvature Normal Ambient Occlusion As you can see, Cavity and AO look good, but the rest somehow don't. Both of my meshes (high and low poly) are overlapping perfectly and have reset their…
We are looking for the most talented 3D Designers and AR creators who will have the opportunity to work with big brands! Poplar is an AR marketplace incubated within Founders Factory in London - a tech accelerator/incubator backed by 7 major corporates including L’Oréal, Marks & Spencers, easyJet etc. We are creating a…
We are looking for the most talented 3D Designers and AR creators who will have the opportunity to work with big brands! Poplar is an AR marketplace incubated within Founders Factory in London - a tech accelerator/incubator backed by 7 major corporates including L’Oréal, Marks & Spencers, easyJet etc. We are creating a…
Im planning on making a modular environment based on this concept art i found, and im looking for advice from someone thats done modular environments or anyone that would like to give any tips/advice. Im going to model the chair/computer/door/window bar thing as separate objects and im ok with that Its the…
For this assignment we have to create a building using modular assets that snap together. Earlier this year I made a game concept titled Spicy Jam so will be recreating one of the environments (the Subway/underground) for this project. I didn't get to make concept art so got advice to pick an existing train station to base…