Hey guys, today i saw a surface pro 2 tablet in a store from my country, really cheap right now and i want to buy it today..so here's the question : Is surface pro 2 any good for Zbrush/Maya/Photoshop? I have a Wacom Intuos Pen and Touch but i really want Surface pro 2 for 3d and also for university :) Should i buy it? If…
http://beefjack.com/news/gabe-newell-confirms-source-engine-2-and-half-life-3-development/ Hope it's true and the tools are updated as well, as we all know there could be an improvement in that area. Maybe we'll see HL3 sometime soon? Any thoughts on were they'd take the engine? Hope for a more unified lighting system and…
Artstation: https://www.artstation.com/artist/snowstorm Tutorials: Creating Point Light Maps in Modo/Modo Steam Hair Sculpting For Dota 2 Characters Placing mask1/2 data into image files Accepted Items(!!!): Sets in the workshop: Items in the workshop: Most Recent WIP:
Battlefield Bad company 2, whos getting it ? who has played the Battlefield Bad company 2, PS3 Beta ? Unfortunately Myself I have missed out on the Beta. I'm really excited about this game, It will be a must buy for me, I'm getting it the day its released! Who else is excited about this game ? This is a video of the…
hey! First of all I have to say the substance painter is great! the custom export and the way it works with masks for all the channels at the same time is awesome. I am trying to move my workflow to it but hit some walls Is there any chances to get a Dota 2 shader or more channels to emulate to source 2 hero shader? The…
The next release of Vertex is nearing it's final stages. Last year Ryan Hawkins and Art By Papercut released Vertex, a collection of in-depth and comprehensive articles on the artistic side of game development. Not only is it an incredible resource for new and experienced game artists alike, but it is also completely free…
Hi Polycount, I was wondering if any of you knew where I could find a matcap similar to the one that was used to display the Darksiders 2 sculpts? Thanks in advance :)
Polycount and Skybound have teamed up to bring you a contest that will meld the characters of Dota 2 with world of Invincible. <More to come. Specifically mention that this is not an official Valve contest and that entry to the market place for the winners is not guaranteed> THE BRIEF * This is a 3D modeling & texturing…
Vincent Joyau - along time member of Polycount - recently shared with me some of his creations for Bioshock 2. Primarily he was tasked with creating the weapons you as the player would use in Bioshock 2. Additionally, he was responsible for some attachments and a few modular environment bits. What a perfect combination to…
Lets pump up the volume even more. Because you know, UE4 and Unity5 FREE news are not enough :) http://www.polygon.com/2015/3/3/8145273/valve-source-2-announcement-free-developers http://www.dsogaming.com/news/source-2-engine-officially-announced-available-for-free-to-content-developers/