Hey that's really neat. Looks like a lot of work went into this.
I'd love to see a little bit of texture blending here and there. The hard edges are nice in a general way, but some of the transitions are really abrupt, like where a road branches in a T shape. Or where the water touches the land.
Wait, you can create your own dota maps? Interesting. Not a big fan of the grass and agree with Eric, could use a little bit more blending between textures.
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I'd love to see a little bit of texture blending here and there. The hard edges are nice in a general way, but some of the transitions are really abrupt, like where a road branches in a T shape. Or where the water touches the land.
I think a few blends would help this a lot.
Not a big fan of the grass and agree with Eric, could use a little bit more blending between textures.