No, noooooooooooooooooo I am not Laizy,nooooo. KAbooom-uhhhh-ohhh It was only a dream :) )) Just to keep all my latest works together in one thread. Here is wip from my latest Dominance War :) Wip weaponery try. Another wip from my Comicon entry 'Rampage' Sinistercircle entry hellaboy (it was quick,I am not satisfied with…
Hello. This is my latest project and i am kinda stuck in the sculpting process. I am trying to create a stylized character with inspiration from the Overwatch style. I would like some feedback/critiques on how it looks so far and what I can improve on. I especially would like some tips on how to improve the face and make…
I'm trying to model a series of lesser known World War 2 weapons mostly submachine guns at the moment, the hardest part I find to model are the receivers depending on how complex the weapon is though, I have a history of not being able to "finish" models which I'm trying to get rid of. I often end up stuck on a model not…
Long time no see ! So the "Tormented forest" is a new project. I want it to be dark, scary, oppressive.... My main reference is Darkwood from Fable universe, the forbidden forest, and the Nighthaunt lore from Warhammer Age of Sigmar. I want to focus on vegetation and trees because that is something I don't usually do ! Do…
Hey all, so for my animation class we were tasked with creating a biped model of our choice. I wanted to do Altair because I love assassins creed and thought it would keep me inspired to work on my animation for class :P I'm still new to character modeling so I kinda suck at topology, so any pointers there would be…
Hello, this is my first time developing a character from scratch. Any critiques would be appreciated! Sharon Sinister Figgs - "Sharon is the head of one of many criminal syndicates competing for the domination of Bayside city. Like an unofficial civil servant, shes fiercely protective of the turf and people under her…
This Piece has come a long way since the first wip. I'd recommend putting the perfect ruler for environment art, a human figure, in the scene. It'll help you with the scaling of everything. the shadow shapes are very close to the concept art, so that's good. but i'd turn down the ambient lighting just by a small notch. I'd…
Day 11 : Map Blockout Phase 2 (Previous WIPs are posted here - https://twitter.com/9_bot) What was worked on today : Refined the internal paths and created new ones. Mainly worked on increasing the walls on the right side, used boolean modifier to destroy it and make way. Sidenote: I've been working on it from November and…
Hello, I'm currently trying to practice my topology while modeling.. I've been modeling for quite a bit now but I really need to work over some bad habits. This is a head for a human male base character I'm working on. I want to build a fully modular character. The specs I have for the character (in reference to the…
Hey guys so i uploaded an image last week and i have changed the whole scene i think this new one looks better so far still modelling but main part is almost done wanted to get cristicism this took about 4-5 hours havent had much time recently but any feed back would be great cheers in advance Photo image im working from…