When I try to render an AO for my model, the AO comes out as if it did an auto unwrap and doesn't use the unwrap I did. Any ideas as to what is causing this? When I click render "Automatic Flatten UV's" pops up in the modifier panel. Edit: Never mind, the channel wasn't right on the render :poly117:, and auto unwrap was…
Well, with the painting you'll need to change up your contrast zones. If you want her to be the center of attention, then I'd suggesting an additional light source highlighting the other side of her body. I'd also suggest making the composition bigger; maybe adding more space on the left side of the canvas to show what…
Hey Rogelio! Been a long time away from critique, and lighting in general, so I'm gonna dip my toes in gently. Now, let's get one thing straight - I love black! Contrast is rad, but there's a bit too much here. I think before you start working with practical sources, it might be to your benefit to establish your…
Hey, I am trying to make a handheld game console using raspberry pi 4 and I've done the software and hardware part (a lot of soldering and sweat) and now I am stuck on 3D printing my case. I found this case right here that I like: https://www.thingiverse.com/thing:2248709 , the only problem is that I am using a more…
So I'm not totally new to 3D modeling, but I need a bit of advice as to going in the right direction. Recently I've discovered 3D sculpting and I'm liking it much more than the traditional polygon modeling process. My question is, should I continue to learn traditional modeling and have a good understanding of it before I…
Hello, So I had previously made a high poly version of this model and unwrapped and textured it with no problems. This is a lowpoly version and for some reason I cannot seem to get it to relax right. OK I have a sink shape in the midde, but I can relax that separately. The main shape will not relax to have straight edges.…
Been hitting my head on the desk all day over this damn thing. The Emissive as light just wont seem to work... im sure im doing something wrong just need to be pointed in the right direction. thanks and here are some examples:
So with E3 being right around the corner, what games and tech are you guys most looking forward to? Every year is full of surprises so we don't know everything that will be shown, but what's on your "wishlist" for E3? For me, I'm hoping they show off/announce a new Far Cry game and the new Mass Effect game. As well as…
So when I pull in my obj file to dDo the uvs for the file are not being displayed properly on the model. The layout in the texture part are correct but when it displays it on the model it does not look right. This is coming from models that I make in 3ds Max I have not tried using one from Maya yet I think I will try later…
So, we've got this strange problem on our normal maps... if you stand one way in the light, the normal map works perfectly (individually they work, at least). Turn 180 degrees, and the lighting is backwards (see below). Obviously its not as simple an issue as flipping the red/green channels, as that simply reverses the…